Four classes, each with two paths. A path decides your skills: twelve actives you unlock from level 1 to 28, nine passives in three branches, and an ultimate at level 32.
Human, Dwarf, Elf and Orc. Any race can take any path. Race shapes your height and build — it never changes your power. You start without armour, carrying your path’s basic weapon.
Human · Dwarf · Elf · Orc
Skills and ranks
Each path has twelve active skills, nine passives in three branches and one ultimate.
Spend points in the skill tree (K) to raise a skill’s rank. Every rank adds 12% power; a new rank opens every three levels.
The ultimate opens at level 32 once you have spent ten points in its path. It has three ranks, at levels 32, 35 and 38.
Put your skills on the hotbar and cast them with keys 1 to 5.
Warrior
Steel at the front
Warriors fight in the thick of it and run on Rage, which builds as they strike and get hit.
Weapon
Sword and shield, or spear
Resource
Rage
Tank
Guardian
Unbreakable frontline. Hold enemies on you with shield and taunt, and give the party time to work.
Signature skills
Shield BashLv 1Stuns the target with your shield.
WhirlwindLv 3Spins to hit every enemy around you.
Shield WallLv 13Raises a wall that cuts the damage you take.
CounterstrikeLv 28Answers the next blow with a counterattack.
Ultimate
Iron FortressLv 32
A hexagonal fortress of light drops around you: the line holds.
Melee damage
Lancer
Relentless raider. Charge in with the spear, drain life from every hit and finish what you start.
Signature skills
Lance ThrustLv 1A fast spear strike.
RaidLv 16Dashes into the enemy line.
BloodthirstLv 22Heals you for part of the damage you deal.
SkewerLv 28Pierces through every enemy in a line.
Ultimate
Grey Wolf RaidLv 32
A pack of spirit wolves charges ahead of you through the enemy ranks.
Archer
Death from a distance
Archers keep their distance, pick targets apart and never stand still for long.
Weapon
Bow
Resource
Mana
Ranged damage
Marksman
Precision at any range. Mark a target, aim and drop it before it reaches you.
Signature skills
Aimed ShotLv 1A heavy, carefully aimed arrow.
Piercing ArrowLv 3An arrow that hits harder through armour.
Hawk EyeLv 19Sharpens your aim for a while.
Eagle’s TalonLv 28A finishing shot for wounded enemies.
Ultimate
Sky PiercerLv 32
A rune wheel of gold opens and a single arrow pierces the sky.
Ranged damage over time
Hunter
Traps, venom and the spirit wolf. Wear enemies down and make the ground itself dangerous.
Signature skills
Venom ArrowLv 1Poisons the target over time.
Fire TrapLv 10A trap that bursts into flame when stepped on.
Plague CloudLv 25A cloud of plague over an area.
Spirit WolfLv 28Calls a spirit wolf to fight beside you.
Ultimate
Night of the HuntLv 32
Night falls on the hunting ground and arrows of light rain on your prey.
Mage
The sky answers
Mages turn mana into fire, frost and lightning — the biggest area damage in the valley.
Weapon
Staff
Resource
Mana
Area damage
Pyromancer
Fire that falls from the sky. Set packs alight and keep them burning.
Signature skills
FireboltLv 1A fast bolt of fire.
MeteorLv 8Calls a meteor down on an area.
Fire PillarLv 13A pillar of fire erupts from the ground.
SupernovaLv 28A blinding blast around you.
Ultimate
PhoenixLv 32
A phoenix of flame sweeps across the battlefield.
Control and area damage
Stormcaller
Master of frost and thunder. Slow, freeze and chain lightning through the pack.
Signature skills
Ice LanceLv 1A lance of ice that slows.
Chain LightningLv 5Lightning that jumps from enemy to enemy.
BlizzardLv 13A blizzard over an area.
Ice CometLv 28An ice comet crashes into the ground.
Ultimate
Sky’s WrathLv 32
The sky splits open: storm, frost and thunder strike at once.
Priest
Light that holds the line
Priests keep a party alive, or wade in with a hammer and a blessed shield.
Weapon
Staff, or hammer and shield
Resource
Mana
Healer
Healer
Holy light that keeps you standing. Heal, shield and bring fallen friends back.
Signature skills
Healing BreathLv 1Heals a single ally.
Light ShieldLv 3A shield of light that absorbs damage.
Group HealLv 10Heals the whole party.
ResurrectionLv 28Brings a fallen ally back to life.
Ultimate
Light of DawnLv 32
Light of dawn pours down and restores everyone around you.
Holy warrior
Paladin
Hammer, shield and holy wrath. Stand in front and bless the ground you hold.
Signature skills
EarthshakerLv 1Slams the ground and stuns the enemies around you.
Holy ChargeLv 3Charges forward with holy force.
Consecrated GroundLv 10Blesses the ground under your feet.
Devotion AuraLv 16An aura that strengthens your allies.
Ultimate
Mountain VerdictLv 32
The mountains pass judgement: a column of holy light crushes the enemy.